Giant Choke

thecatch2.jpgOr “Giant Upset”, “Giant Surprise”, or “Nobody’s Perfect”…whatever cliché you wish to place on Super Bowl XLII - it’s up to you. I personally like “Giant Choke” because the Patriots may have actually choked harder than the Bills did against the Giants in Super Bowl XXV.

Are you kidding me with this game? Eli Manning was intercepted AND sacked three times on the last drive, yet somehow all of that turned into a miracle 32 yard one-handed helmet catch by David Tyree (Syracuse football alum) that kind of let you know that karma was on the side of the Giants. As much as I bashed Eli in my last post, I’ve got to say that I was absolutely impressed with his performance not only in this game, but for the entire span of the playoffs. And as much as I can’t root for the Giants (thanks to Scott Norwood), I can’t help but feel good for their entire team right now - they were given pretty much no shot to win this game, but they buckled down and got the job done by putting Brady on his ass over and over again.

This one surely hurts for the Patriots, but I suppose they’ll be able to get over it a little easier by looking at the three rings already on their hands.

Three hundred and sixty ways to be pleased

I’ve been playing the hell out of a couple of games on XBL’s Live Arcade- so much, in fact, that I felt the need to share…if you aren’t into gaming then you can probably stop reading now.

Geometry Wars Evolved
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Wildly addicting, there’s nothing quite like running for your life in a perpetual circle- the simple graphics are vividly highlighted with bright, vibrant colors that pop off of the screen and burn into your retinas. It’s single player and absolutely glorious in HD. Check out this video of this crazy dude scoring 21 million points - unreal.

Rez HD
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The simple looking wire-frame graphics are deceiving, because the game is about so much more than graphics. 30 seconds in and you’re completely immersed in sensory overload - the controller vibrates with the beat of the music while you try to destroy enemies which also rounds out the overall score for the game (yeah, it’s as crazy as it sounds). The game is an absolute mind trip, and as Carm put it - “it’s like playing a visualizer”. Wiser words have never been spoken.

By the way, both of these games are revamps on older games- proving once again that you don’t need to have crazy textures and long cut scenes to make an entertaining, attractive looking game. Obviously neither of these games have the kind of depth that actual Xbox 360 titles have, but at only 10 bucks they are both easy purchases. I rail on Microsoft a lot for a lot of their software, but I think Xbox LIVE is one thing that they’ve actually gotten right. Nintendo should take note.